Welp. I’m back. And just like I said last week, I’m going to cover faeries, elves, angels, and the relationship between the different races.
Also, although it has been implied to a certain degree, I don’t believe this fact has ever been explicitly stated: Gremlin kings cannot die unless they are directly killed by an outside force, however they will exist in a weakened state if they do not take basic care of their bodies (eat, sleep, drink, etc.). They are also quite difficult to kill intentionally, for so long as they have sufficient gremessence stored internally, they can heal completely from almost any wound. (Although it is not impossible to kill them by other means, decapitation and piercing their heart are the only surefire methods.) Standard gremlins on the other hand, are the exact opposite. They have a lifespan of about a week, and will die from any wound that penetrates their skin. Without a king to revive them, every minute they continue to exist is pushing their luck further and further. Finally, when a gremlin king dies, all their followers die with them. (A side effect to the process that allows kings to revive gremlins.)
Faeries are obsessed with beauty. To them, it is the meaning of life. As a result, the word “beauty” (or at least the closest translation) is a far more complex word than it is in our language. To them, beauty is comparable to the Japanese concept of Bushido. (Literal translation: “Way of the warrior.”) Faeries, are of course, not warriors, but to them that is beside the point. Beauty is a way of life, beauty is found in the smallest of things. From the way you hold a cup, to the way you walk, and especially the way you talk. These small behavioral traits define a person’s beauty far more than something as trivial as physical appearance. Now, it may seem like I’m lingering on their definition of beauty a bit to long, but that’s because to faeries, beauty is literally everything. Their entire culture and everything they do is in pursuit of this idea. However, there are other things to talk about, so I will move on. Does that sound like a contradiction? I promise it’s not, just hear me out. You see, faeries believe human art to be the epitome of beauty. In fact, much of faerie culture is based on human behaviors and arts. Especially the idea of “love,” which is considered to be the greatest form of beauty. Unusual, considering that faeries normally reproduce asexually. (They grow from flowers. Tulips for regular faeries, giant roses for queens. The color of the flower corresponds to the color of the faerie.) As such, faerie queens will often insist they be called “princesses,” and travel to the mortal realm in search of a “prince.” (A mentality born from one too many fairy tales, if you ask the other races.) Faeries are predominantly gender neutral, but the queens biologically resemble human women, and identify as female. As opposed to gremlin “kings” who consider gender to be “absurd,” and only refer to themselves as male to spite faeries. Like gremlins, there is a distinct physical difference between kings/queens, and normal members of the species. Both also divide themselves into kingdoms based on color. However, there are major differences as well. Faeries have their color determined at creation, and it is determined by the queen that planted the seeds of their flower. (Queens do not require seeds, and a new one grows whenever an old one dies.) Faeries cannot be revived by their queens, will live up to 160 years (although queens do not age), require food and water, and will not die when their queen does. They are primarily human in appearance. Standard faeries look like children, and are roughly the same size as a gremlin thinker. Queens are low level shapeshifters, but refuse to appear as anything other than human women that are 20-30 years of age. Although they will often have insectoid wings and antenna. Finally, standard faeries are divided into classes like non-king gremlins. However, unlike gremlins the classes are purely social constructs, and there is no biological difference. The social classes are maker, caster, blade-dancer, quick-wing, and captain.
Elven culture revolves around the worship of the “Mother Forest,” or the forest that comprises the entirety of the elven realm. They believe the forest to be a manifestation of two of the Nine, Elysia and Gaea. (The other races agree that this is utter nonsense.) Killing anything belonging to the forest, plant or animal, is forbidden. As a result, elves primarily live off of nuts, berries, and leaves. All of their tools and houses are made from stone or “livingwood.” Wood that is either still alive, or broken off from a tree without killing it. (The tree is immediately apologized to, thanked, and healed with magic afterwards.) Oddly, the consumption of meat is not forbidden or considered disrespectful, unless you caused its death. The same goes for building with “deadwood.” (Any wood that is not livingwood.) The elves are fiercely protective of the Mother Forest, and will chase out all other races aside from faeries. They will kill anyone who harms the Mother Forest without hesitation. Primarily by means of bow and arrow, as forging tools from metal is forbidden. This is because fire has always been seen as evil, a viewpoint that has grown far more intense since the great war. Elves are vastly similar to humans in appearance, but are taller, slimmer, and posses pointy ears. They are also more graceful and delicate in appearance, to the point of being inherently androgynous. Finally, they live to be about 200, but show no signs of aging until the last 10 or so years of their life.
Angels are a self righteous and pious lot. They consider themselves the guardians of the seven realms, and believe that they are an existence greater than the other races, although still less than the gods. They adamantly claim that Raphaea created them for the purpose of guarding and guiding the other races, showing them the proper way to live. The proper way to live being, of course, decided by Raphaea and Bonarch alone. The other gods get no say in this at all. What is “the correct way to live?” Following the five virtues, of course! Mercy, generosity, diligence, moderation, and acceptance. Appearance wise, angels are pretty much as humans have always imagined them. Humans with big feathered white wings. Angels do not age, are gender neutral, and reproduce asexually. They posses the most powerful magic of all the seven races, outpacing even demons by a significant amount. However, they tend to over-rely on this enormous magical power, leaving them physically weak compared to other races. (Although still far superior to humans.)
And now, for what each race thinks of the others. I’ll try to make this quick, and not linger too much on each.
Humans->Everyone else: Completely oblivious to their actual existence.
Gremlins->Humans: Violent and spiteful, but decently intelligent. Pleased yet terrified by their pursuit of technology. They make awesome music.
Gremlins->Dwarves: Industrious, helpful, and appreciative of technology. Although quite dumb and violent. Make good company, but really need to understand the idea of pacifism.
Gremlins->Demons: Violent gibbering idiots. However, gremlins acknowledge their power, and will often turn to demons when they run out of options. (Although they will make it quite clear that they hate doing so.)
Gremlins->Faeries: Sparkling butterflies. Stupid, magical, violent, king-slayers. There is nothing redeemable about them, and the gremlins are always prepared to destroy them in vast quantities. The only reason they aren’t at war is their pacifistic beliefs. They don’t want to sink to their level.
Gremlins->Elves: Idiotic luddites and unpleasant company, but ultimately harmless.
Gremlins->Angels: Admirable pacifists. Gremlins eternally regret the number of angels they murdered over the course of the great war, and seek an opportunity to properly apologize. (Nothing can compensate for a lost life, but they’d like to try.)
Dwarves->Humans: Lazy and weak, but well meaning. Their food is good, but their drink is too watered down.
Dwarves->Gremlins: An intelligent and loyal race, who had their back throughout the entire great war. The number of dwarven lives they’ve saved is uncountable. Gremlins also provide wondrous machines that allow dwarves to be even more productive, which has earned them the affectionate nickname “gizmos.” A gesture that was originally taken with offense, seeing as it is considered the greatest of insults in gremlin society to refuse to call someone by their name. (Or their type, in the case of gremlins without names.) They quickly warmed up to it, though, and now become upset when dwarves do not refer to them as such.
Dwarves->Demons: Annoying and dangerous.
Dwarves->Faeries: Any enemy of the gizmos is their enemy. The gremlins never turned their back on them, so they’ll never turn their back on the gremlins.
Dwarves->Elves: Pathetically weak and lazy. So scrawny and hairless that you can’t tell the difference between men and women. (There’s an irony there.)
Dwarves and Demons->Angels: Annoying.
Demons->Humans and Dwarves: Since Dammus and Gotta were blood brothers, Dammus and Darron were actual brothers, and the various races are the “children” of the gods that created them, demons consider Humans and Dwarves to be their “cousins.” Much to the misfortune of these two races, seeing as this means that demons will frequently come over to “play.” (Exterminating prison populations, and wiping out entire battlefields without picking sides.) They also seem to have grown fond of human technology, especially video games and cinema.
Demons->Gremlins: Terribly boring party-poopers. They have an amazing ability to suck the fun out of anything. Demons are fully aware of how much gremlins hate not being referred to by name, so they refuse to call them anything but “party-pooper” in hopes of getting a rise out of them. It doesn’t work, and any attempt at social contact is immediately and forcibly ended by the gremlins.
Faeries->Humans: A mostly barbaric race, sprinkled with beings that surpass even the beauty of the greatest faerie queens.
Faeries->Gremlins: A horrible and barbaric race, that has slaughtered many faeries. They posses no beauty, and approach every problem with an ugly and brutal efficiency. They also lack any sense of individuality, moving as if they were a mindless machine.
Faeries->Dwarves and Demons: Violent and barbaric.
Faeries->Elves and Angels: Two of the more beautiful races.
Elves->Humans: Their destruction of nature is disturbing, making them almost as hated as the “Wood Burners.” Almost.
Elves->Gremlins and Dwarves: The dreaded and hated “Wood Burners.” They are the ultimate evil, and have destroyed acres and acres of the Mother Forest, twisting its deadwood into machines of war, or using it to fuel their infernal forges. To use the Mother Forest’s wood against it is the gravest of insults. They are to be killed on sight.
Elves->Demons: Violent savages, but they mostly leave the Mother Forest alone.
Elves->Faeries: A pleasant race, with a proper respect for nature. They are welcome in the Mother Forest, but need to be reminded that the rules of the Mother Forest are far stricter than the rules in other locations. (It’s okay to kill plants and animals in other forests, but nature must still be preserved above all else.)
Elves->Angels: They pose no threat to the Mother Forest.
Angels->Humans: The only race that actually listens to them. Primarily virtuous, but there are many that require guidance. Or punishment.
Angels->Gremlins and Elves: Admirable races that follow the five virtues. Although they are upset that the gremlins sided with the filthy demons during the great war.
Angels->Dwarves: They follow the virtues of diligence and acceptance, but fall short in the other virtues. They simply need guidance.
Angels->Demons: Their very existence is sin. They seemingly go out of their way to violate the five virtues. Completely hopeless, they may not even find redemtion in death.
Angels->Faeries: They follow the virtues of generosity and diligence, but fall short in the other virtues. They simply need guidance.